The Irregular Game

The Irregular Game | May 2026
Rigby and Mordecai play a video game… starring themselves! One button, 7 levels and a Hell mode 🎮🛋️

Client:

Boing Italy & Boing Spain

Project:

Regular Show

Pixel Art & Game Design

7levels
7characters turned into spheres
4difficulty modes
1button to play

The Irregular Game: how the idea was born

The Irregular Game is the Regular Show video game I designed and drew in pixel art for Boing. Rigby and Mordecai spend their days on the couch playing video games, so I wondered: what if they played as themselves? The title and the whole gameplay came from that question.

The Irregular Game pixel art title screen: Rigby and Mordecai on the couch in front of the TV with Pops, Benson, Skips, Muscle Man and Hi Five Ghost
Regular Show's Rigby and Mordecai on the couch playing video games, the idea behind The Irregular Game

The game starts in the show’s living room: couch, TV, paintings and side tables, redrawn pixel by pixel. This is where it all begins.

The Regular Show living room drawn in pixel art: couch, TV, paintings and side tables

The characters become spheres

I chose seven characters from the gang and turned each one into a sphere: Rigby, Mordecai, Muscle Man, Pops, Benson, Hi Five Ghost and Skips. Every level has its character’s colour.

The seven Regular Show characters in pixel art, each with its own coloured game sphere

How to play The Irregular Game

The menu is the living room TV: choose your sphere and the difficulty, from Easy to Hell.

The game menu inside the living room TV: choosing the sphere and the four difficulty modes

One button to play, on TV, phone and PC. On the ground a tap makes the sphere jump; in the flying sections you hold to go up and let go to come down.

One-button gameplay on TV, mobile and desktop: tap to jump, hold to fly

Every level has coins and burgers to collect, and obstacles to avoid: spikes, blocks and holes in the floor.

Coins, burger and obstacles from The Irregular Game levels in pixel art

Seven levels, seven colours

You start with Mordecai’s blue and Rigby’s brown, then come the double jump in Muscle Man’s green and the block to clear in Pops’ pink.

Level 0 in Mordecai's blue and level 1 in Rigby's brown, spheres jumping over spikes and coins
Level 2 in Muscle Man's green with the double jump and level 3 in Pops' pink with a block to clear

Benson’s level has 25 coins, Hi Five Ghost’s is full of spikes and the last one, Skips’, has 200.

Level 4 in Benson's fuchsia with 25 coins and level 5 in Hi Five Ghost's grey full of spikes
Level 6 in Skips' salmon with 200 coins

The ending and Hell mode

You reach the end and… surprise: you were inside the living room TV.

The ending: Rigby's sphere was inside the living room TV all along, with the friends' spheres around it

I wanted a tough game, but maybe I overdid it. The higher the difficulty, the faster it goes. On Easy you restart from checkpoints, from Normal up you start from scratch. Hell mode? I’ve never beaten it.

Hell mode in The Irregular Game, the fastest and hardest difficulty
The Irregular Game credits: client Boing, May 2026, pixel art and gameplay by The_Oluk, development by Dinobros

Credits

  • Client: Boing Italy and Boing Spain
  • Concept, game design and pixel art: Manolo Saviantoni – The_Oluk
  • Animation: Manolo Saviantoni – The_Oluk
  • Development: Dinobros
  • Platform: TV, mobile and desktop – on Boing Spain since May 2026, coming to Boing Italy and Cartoon Network UK
  • Tools: Adobe Photoshop

The Irregular Game FAQ

What is The Irregular Game?

It’s a Regular Show video game designed and drawn in pixel art by The_Oluk for Boing: Rigby and Mordecai play a video game starring themselves and their friends, turned into spheres.

How do you play The Irregular Game?

With one button: tap to jump, hold to make the sphere go up and let go to bring it down. You collect coins and burgers while avoiding spikes, blocks and holes.

How many levels and characters are there?

Seven levels, one per character: Mordecai, Rigby, Muscle Man, Pops, Benson, Hi Five Ghost and Skips. Every level has its character’s colour.

What are the difficulty modes?

Four: Easy, Normal, Hard and Hell. The higher the difficulty, the faster the game; on Easy you restart from checkpoints, from Normal up from scratch.

Where can you play it and who made it?

It came out on Boing Spain in May 2026 and is coming to Boing Italy and Cartoon Network UK. You can play on TV, phone and PC. Concept, game design and pixel art by The_Oluk, development by Dinobros, all drawn and animated in Adobe Photoshop.

Are there other Boing games by The_Oluk?

Yes, for example Guai in soffitta!, the Halloween game set in Gumball’s world, and the Gumball Social Game, with features voted by kids.